Gw2 Mystic Forge Precursor Gambling
- Mystic Forge Gw2 Location
- Gw2 Mystic Forge Precursor Gambling Weapons
- Gw2 Mystic Forge Recipes
- Gw2 Mystic Forge Recipes List
- Gw2 Mystic Forge Precursor Gambling Mod
Gw2 mystic forge precursor $('.find-button', widgetRef).click(function I have been once of those. The Mystic Forge is a primary source for exotic precursor weapons, due to the recipe that allows players to mix 4 pieces of same-rarity equipment for a chance at rarer and better equipment. Published on Jan 17, 2020 Are you considering gambling for your precursor in the mystic forge in Guild Wars 2? Or just looking for a little fun maybe with some profit? In this video I show you how.
Personally, I'm going for the shortbow precursor, but the price on the TP keeps going up day by day. (It was 250g last week and now it's at 300+g) I'm torn between gambling via mystic forge or just trying to earn enough money to buy it off TP. The pvp reward track is used to gain exotics and dungeon tokens, then throw in the mystic forge for a chance at extremely rare and profitable weapon. TLDR; to bot / make real money in guild wars 2, you have to both actively know and enjoy the game itself. Guild Wars 2 Precursor Gamble (Mystic Forge) 4 Pres in 5min!
On its own, a random number generator is not fair, moral, or kind. It is just random.Which is probably why RNG makes for such terrible gameplay.
Much of GW2's endgame* focuses on the hunt for cosmetic improvements - legendary items with no stat bonus, but unique skins / animations. To keep these items rare, the precursor weapons to legendary items are low-chance results from mystic forge gambling.
Using mystic forge gambling to obtain precursors is a controversial mechanic (at best). The forums drama has been fairly intense.
UPDATE [11/15]: So far, they haven't provided an alternative path to get a precursor, just 'slightly increased the drop rate'. Booo.
But before the system is thrown into the dustbin of poor implementation, I wanted to take a moment and examine one reason why using RNG to gate progression is a terrible idea: the distribution of cost.
Luck and Cost
Some players get a precursor on their attempt... while others throw thousands of items into the forge with no result. I want to visualize that difference.
From the last post, I have a reasonable expectation that four rare items have a 20% chance of returning an exotic. I'm going to guess that this exotic has either a 1%, 1.3%, 2% or 4% chance of being a precursor. And I'll check three different ways of getting precursors:
- Plan 1: crafting rares, selling all exotic outcomes until a precursor is found
- Plan 2: crafting rares, reforging all non-precursor exotics
- Plan 3: crafting exotics, reforging all non-precursor exotics
1% 1.3% 2% 4%
Plan 1: 210.83 150.80 101.67 51.83
Plan 2: 278.88 210.91 141.47 71.36
Plan 3: 693.11 524.63 346.16 174.87
These averages are (generally) reasonable. Under these assumptions, even at a 1% chance, a precursor is around a 200g investment, making it expensive, but attainable.
There are two things to note.
- Crafting exotics to obtain a precursor is three times as expensive as crafting rares. This doesn't necessarily mean that using exotics to obtain precursors is a bad idea. They might have 3x the chance of yielding precursors - its just that nobody has the data to find out. Fortunately, in terms of puzzling out why luck is a bad way to gate progression, this doesn't matter, so I'll focus on plan 1 & 2 from this point on.
- Given the current price of precursors... either the precursors are much rarer than I've assumed, or using the mystic forge may be profitable even at current prices.***
Luck and Extreme Outcomes
Average cost isn't the issue. Its the distribution of cost that is the problem.
And that is where luck hurts players.
Here, I've simulated the results of 5000 players using plan 1 to obtain a precursor from the mystic forge, varying the chance that an exotic is a precursor. I've plotted how much the luckiest 10% of players pay for a precursor by gambling, the unluckiest 10%, and two measures of the average player (mean and median).
As precursors become harder to obtain (moving to the left), the average cost of creating a precursor for the unluckiest 10% of players grows exponentially. For example, if an exotic has a 1% chance to be a precursor from the mystic forge, the unluckiest 10% spend an average of just over 800 gold to get a precursor, compared to around 200g for the average player.
And that is the problem with RNG: extreme outcomes.
Extremes are great if you're lucky, but horrible for the person throwing gold away.
Mystic Forge Gw2 Location
A simple fix would be to institute a progressively increasing drop chance once a threshold has been exceeded. Great way to fix the discouraging luck issue.
Legendary design
There are better ways to design legendary journeys.
Both Shadowmourne and the Fangs of the Father questlines were fun, and helped add to the status of the item forged. Shadowmourne's components: reforged weapon of the biggest evil in the world, hardened with the pure blood of an old god, drenched in the souls of the enemy, and decorated with fragments of the throne of evil.
Randomly throwing weapons at a genie just can't compete with that. (And the player-invented lore behind legendaries is a reflection of that.)
Gw2 Mystic Forge Precursor Gambling Weapons
The problem with RNG is that players don't earn the item. Which cheapens it. And it cheapens the journey. Because there is no journey, just a slot machine. Imagine Arthur winning Excalibur at a casino. Not epic.
It isn't fun from moment to moment. Its preparing to have fun.
* Stuff-to-do at 80.
** The choice of greatswords here doesn't shape the cost much - while the TP cost of precursors varies wildly, most weapons have approximately the same crafting cost. I'm also assuming that exotics are sold to market in Plan 1 for 1g.
Gw2 Mystic Forge Recipes
*** Of course, if they're rarer, then some of the cheaper precursors are tremendous losses.Gw2 Mystic Forge Recipes List
Gw2 Mystic Forge Precursor Gambling Mod
Hello I am new and I wanted to share a method I used in the past when I played gw2 to 'farm' precursors. This is a way to guarantee over time you will get a precursor.
What you need to do is save up dungeon tokens. Dungeon tokens are awarded for you guessed right, dungeons! But you can also get from doing pvp reward tracks if you like to do pvp. Be sure to set the pvp reward track to a dungeon reward path.
The dungeon pvp reward tracks give boxes that give level 80 exotic weapons, as well as dungeon tokens. Choose the same weapon type each time. For say you want to get greatsword 2h precursor (name dusk) get greatswords. Save collected greatswords, and over time you will have many swords as well as dungeon tokens which are awarded for pvp reward tracks now.
The weapon boxes from the reward track give 80 exotic weapon type of your choice, and you ALSO get dungeon tokens as a reward along the pvp reward tracks. This allows you to get a LOT of 80 exotic weapons to throw in the mystic forge.
4 weapons are needed to have a roll in the mystic forge for a precursor. By saving up from pvp reward tracks, you will have 'free' weapons, plus plenty of dungeon tokens. Use the dungeon tokens in Lions Arch to buy weapons from dungeon vendors. Weapons are between 290-390 tokens ea.
I cannot confirm this, but it is my believe that dungeon weapons (purchased with tokens) have a higher precursor chance than others. This is a great way to make wealth over time. Even a pure pvper can eventually get a 'free' precursor this way by playing only pvp. I also believe account /age (play time) factors into this because I got a precursor very quickly trying this method on an old account (is how I discovered it).
Since then I have gotten many precursors over time with this method. They sell for good amount $50-100 USD depending on one you get. I hope this can help someone make gold over time. It not too much an 'exploit', more so a smart method to get rich from passive pvp play.
BTW this is also a good method for BOTTING but botting in gw2 is not too simple. Maybe I will write about this later on.